AI Insights · Timothy · October 2023
Top 5 Play Pass Games on iOS in Spain Q3 2023
Discover the performance trends of the top 5 Play Pass games on iOS in Spain during Q3 2023, including weekly downloads, revenue, and active users.
In Q3 2023, the top 5 Play Pass games on iOS in Spain exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game fared:
Hungry Shark Evolution
Throughout the quarter, weekly revenue saw a peak of approximately $505 in early August, with a noticeable decline toward the end of September, dipping to around $184. Weekly downloads started strong at 1.4K in late June but fluctuated, reaching a low of 316 in mid-September before recovering to 1.2K by the end of the quarter. Active users showed an overall decrease from 5.6K at the beginning of the quarter to 4.9K by the end.
LEGO® DUPLO® WORLD
This game experienced a steady weekly revenue, peaking at $494 in late August. Downloads showed a gradual increase, reaching a high of 258 in mid-August before stabilizing around 164 towards the end of September. Active users steadily climbed from 238 in late June to 331 by the end of the quarter.
Disney Coloring World
The game's weekly revenue peaked at $570 in early July but gradually decreased to around $190 by the end of September. Downloads were relatively stable, with a slight peak of 308 in mid-August. Active users increased from 342 at the start of the quarter to 375 by the end, with a mid-quarter peak of 466 in mid-August.
Pixel Art - Color by Number
Weekly revenue for this app was fairly consistent, peaking at $313 in early August. Downloads saw a significant drop from 2.1K in late June to 871 by the end of September. Active users started at 19.1K and peaked at 25.3K in late July, before declining to 16.1K by the end of the quarter.
Rummikub
Rummikub's weekly revenue showed minor fluctuations, peaking at $239 in mid-August. Downloads saw a substantial increase, peaking at 3.6K in late August before dropping to 1.9K by the end of September. Active users started at 16.7K in late June, peaking at 21.5K in late July, before decreasing to 16.1K by the end of the quarter.
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